Gender-based marketing is lazy and video game marketing has been lying to you. Here is a list of video games that I have beat. Where "beat" means variously beat the final boss, won all races or levels, or completed the story, as appropriate for the genre.
A rainbow draft is a nice format for a Dice Masters event. Each player gets to open 12 booster packs (always fun) and choose cards from among the packs that all the players opened. (Details). Players make a tournament-legal team from their drafted cards and any 2 Basic Actions from their collections, and then play some games.
With the draft format, players can't use the deadly Super Rare cards from their deep collections, so the format tends to be a little more even than fully-constructed tournaments. It's also an excellent way to fill in holes in your card collection. But there are a few strategies to keep in mind:
Draft multiple cards for character you intend to play, because that's the only way to populate your character card with multiple dice.
Plan for characters with a range of costs. Support higher-cost characters with lower-cost ones of the same energy type. On more than one occasion, I've been unable to buy the high cost characters that I needed because I didn't have the correct energy type showing.
Unless you're drafting from Uncanny X-Men boosters, you won't see any of those Professor X cards with the economy-generating global action. If you're used to relying on PXG, keep in mind that you won't be able to buy expensive characters as quickly without it.
You can fill in strategy gaps in your team with your Basic Actions. For example, if you have some expensive character to buy, try Gearing Up. Or if you're short on low-cost characters, bring 2- and 3- cost Basic Actions. (Be careful not to overload your dice bag with Actions; you'll still need typed energy to buy characters.
Keep an eye on drafting cards to fill in your collection. You probably always want to keep those Super Rare cards with the red stripe. And if you still need more Storm dice in your collection, you probably want to grab Storm cards when you can. You probably won't be able to draft to both win the tournament and fill up your collection, but both strategies have their benefits.
I went to a constructed deck tournament for Dice Masters this weekend. I had fun, but didn't expect to lose so much. Here is a review of the cards I brought, and how effective they were in play.
Ant-Man - Biophysicist (UXM): It's always great to have a 2 energy cost character for the first few rounds, but I think a Beast or Storm might be better in a Constructed format where players have control of the dice distribution.
Storm - African Priestess (AVX): Very effective. I'd like to load this card up with the maximum of 4 dice next time.
Kitty Pryde - Sprite (UXM): Kitty wasn't as effective as I needed at a cost of 3 energy. Perhaps I'll try her 2 cost card next time.
Nightcrawler - Circus Freak (AVX): I didn't buy any Nightcrawlers during the matches, because every time I had 4 fist energy, I wanted a Wolvie. I want to play with Kurt, so I will just have to suck it up and try him next time.
Wolverine - Formerly Weapon Ten (AVX): This Wolvie works great - especially if you can clear all the blockers. Thrown Car's spillover damage helps.
Black Panther - Wakanda Chief (UXM): He would have worked well (Thrown Car counters his "opponents must have fielded characters" limitation), but as another 4 fist energy character, I didn't get him out enough.
Captain America - Star Spangled Avenger (AVX): This was a very effective card, but difficult to buy since I didn't have any lower-cost Shield type characters.
Cable - Techno-Organic (UXM): As with Cap, Cable would have been effective at clearing small blockers, but was too tricky to buy.
Thrown Car (AVX): One of the more expensive actions, especially with Wolverine and Black Panther available, but this action always leads to damage.
Focus Power (AVX): A cheaper action that's almost always useful.
Assassin's Ball: Each player gets a button to wear with a colored symbol, as well as a "mission" card which matches another player's button. Your mission is to "assassinate" that other player; which is usually done by tapping them on the shoulder, politely saying "I'm your assassin", and optionally giving them a small "sorry I killed you" present. I played with a few friends on my team, and it was great fun. We got to look out for each other, and meet some new people. The "Second Lives" allowed assassinated players to come back and continue playing; and added a lot of fun by increasing the number of available targets.
PAX XP: By scanning small barcodes at various locations throughout the convention, attendees get tiles which complete a picture on their smartphones. By showing a complete picture to the info booth, attendees win a miniature 8 piece puzzle cube, similar to a Rubik's cube. I did earn the cube, but I haven't yet solved it.
CAH deck completion: Cards Against Humanity is a social card game (like Apples to Apples) but it's decidedly non-work-safe and full of horribleness. The PAX swag bags included a random selection of new and exclusive CAH cards, and naturally we had to beg, borrow and trade through-out the convention to complete our set. Thanks to the husband for getting us a complete set!
Betrayal At House On The Hill: Midway through the game, one of your co-players turns evil and tries to kill you all! Moderately complex, but would play again!
Fluxx 4.0: Always fun, especially with my own custom blank cards.
Pikmin 3: I'd never played a Pikmin before, but this one had a fun co-op mode.
Burn in Hell: One of the lesser known games from Steve Jackson, this was a little like Hearts but with famous sinners. I wasn't really a fan.
Dominion: It was nice to be reminded how pleasant this deck-building game is. I later bought an expansion that's quite a bit of fun.
Resistance: This game which pits spies against resistance operatives is all about hiding your identity and deducting the identities of others. I have a copy of this have enjoyed it every time I've played it.
Battleblock Theatre: This XBLA game features competitive and co-operative play for up to 4 players. It's fun and cute.
Machine of Death: We got a demo of this from the creators, but I caught a major case of the sillies and I couldn't really tell you if we lost or not. If you like story-telling games, you'll like this. True fact: I know people who are responsible for the "Shiny Things", "Fancy Pants" and "Electric Sex Pants" cards.
Smash Up: This is a very silly strategy card game, where you can join dinosaurs with zombies for fun and winning. The best part was when the husband set up a base where every card was eaten by Steve's bear.
Kalua: We found this game confusing, and not-at-all about pork.
7 Wonders: This was a fun little game, but beware of sitting next to experienced players.
Stoner Fluxx: Yep, it's Fluxx with a weed theme. That's pretty much all there is to it.